Post-Jordanism: noun- The artistic (cultural?) movement which began in late 2011. Works within this deal with themes of existential crisis, identity crisis, posttraumatic stress disorder, the state of being broken, intrusive thoughts of (non)existent(?) memory, the morbid preoccupation with suicide, grief, uncontrollable emotion, and darkness as a simple abstract concept. ex. 1: "Kill me."

Saturday, September 22, 2012

"Everything the Same, III"

The world breathes the same. The waters still the same. Nothing has changed a bit; your life continues the same. History repeats, everything the same.
And every mind thinks, the same:

What of that enigma that was no Camper? What of the beast with the wheels that disappeared down this tunnel? Will I ever see it again? Will it ever allow itself to be seen again?
Will I ever learn its secrets?

Come a year, everything the same.
Come a hundred years, everything the same.
Come a thousand, everything the same.
Come the end of the universe, everything the same. Now to play it all over again. Now to try once more for the passion play. Now to try once more to learn, to escape.
Once more, with feeling.

Saturday, September 15, 2012

THIRTY SECONDS: The Silence Before the Battle

I'm going to school on Monday. After that, I will have school every Tuesday, Wednesday, and Thursday.

So.. basically, this blog may very well turn into a more traditional OOG blog. I might start talking about blah blah blah people I know and schoolwork. But I think I'll try my best to keep a firm grounding in the Fear Mythos, as I view that to be my profession. I intend on trying to see if I can lure a few people I meet in college to enter our mythos, too. >w>

..god, can you imagine if I got a video camera and was able to make a full-on Fearvlog?

ALSO I'm gonna get to play Black Mesa today. This mod has been in development for eight years, and I've actually been waiting for it this entire time. I was introduced to it shortly after it was announced; I got into the Half-Life series when I was about nine or ten. And.. well, eight years of development hell later, Black Mesa has finally come out! For reference, it's a complete re-imagining of the original Half-Life into the source engine and closer to the standards of present-day Valve titles. It's made entirely by fans, and as it's a mod, it's absolutely free!
But the only catch is that, although it's finally being released, Black Mesa isn't exactly finished. The last four chapters of the game aren't included; the mod ends after "Lambda Core." Now, this is actually fairly understandable, considering the last four chapters of the game are somehow reviled by most fans (*shrugs* They happen to be some of my favourite chapters in video game history, to each his own) and are just.. god. Without trying to spoil anything, they provide such a contrast to the rest of the game and they try for things that not many video games dare trying. And are beautiful. owe But the developers are, indeed, hard at work on them! The rest of the game will be released and updated to the mod sometime in 2013.
THE POINT IS THAT 5/6 of the game are still there to play, and the thing about Half-Life is that those 5/6 of the game are still among the greatest chapters to any video game ever. And after eight years of waiting, I'm stoked to get to play this.
I'd do an LP but I'll be playing on my brother's computer. :C

So yes! This has been, quite possibly, one of the most.. significant weekends in my entire life. OH AND NANQUEST


NanQuest is a /tg/ adventure about Nan, an adorable goat repairwoman who has a job to do in a hotel. I.. won't say much more. It's the spiritual successor to RubyQuest, which was about Ruby, an adorable bunny who wakes up in a strange metal lab. Both stories have adorable art and utterly terrifying content. Though NanQuest is still ongoing, in my opinion it seems so much better for so many freaking reasons. I still love RubyQuest, though! Fantastic freaking story. A classic horror tale, expertly presented and wonderfully enacted. It's just that NanQuest has a much richer focus on storytelling and somehow managed to capture every terrifying thing in the world in one frightening hotel. I love spooky hotels. Hotels, forests, highways, and modern cities are my all-time favourite horror locations. >W<

..but yes. The reason I bring this up is because I recently checked up on it and it turns out the sixth thread has been released. Plus the fifth thread got a second half that I never read. So I caught up and just oh my god this story is so brilliant.